Saturday, June 29, 2013

Temple run on 512MB WP8



So, Temple run finally got released on 512MB devices. Cannot say that its buttery smooth, it takes a few seconds of initial play to stabilize. I find that you may miss some jumps and turns if some new game objects appears on the screen at the same time. Surely they have done some hacks to 'delay load' stuff, to reduce the memory requirements.

Sunday, June 16, 2013

Battery stretched

Forgot the charger at office on a friday evening and by Sunday evening, this was the status. No games, no wifi and a few incoming/outgoing calls. Also flight mode was enabled during nights.